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程序很简单,windows环境下的,客户端和服务器程序都在本机运行,在客户端输入发送给服务器的字符串,服务器收到字符串后会打印出来,同时与"abc"比较,与"abc"相同就会返给客户端,输入的是正确的,不同会告诉客户端输入时错误的。
' M$ x- L* z6 r: q0 s客户端程序:client.cpp' G) |, _2 u0 {/ B# A
- #include <winsock2.h>( c2 g9 z; @# S
- #include <stdio.h>/ T) q( I6 T: p; N2 c3 K
- #include <stdlib.h>
9 Q$ P# ?6 @) t1 ~2 F; ?
( D* p! r+ ~. j. S5 a$ Y- #define DEFAULT_PORT 5150
& F2 S9 t( i4 u* d8 y - #define DEFAULT_BUFFER 20482 _ I, c8 Z" J$ k% g. }' c
( d6 n, o8 U$ }. R+ w- char szServer[128],+ ~: e0 Y$ o, d7 A0 @7 n! U
- szMessage[1024];
* J7 s% @& ^5 w; X1 B - int iPort = DEFAULT_PORT;; J6 s1 Z9 k& U$ M$ o# F4 H
- J+ M& v; i8 {9 {5 |- int main()
# b9 t6 P5 ~& Z. o [ - {" `; a/ V$ ?- d+ e# i: _2 s! e' o
- WSADATA wsd;* P+ Q9 m9 O5 ?7 T/ y9 w* C) v
- SOCKET sClient;
' L5 u/ E6 l" w. n - char szBuffer[DEFAULT_BUFFER];% O! ^* Z4 o% P# f" _
- int ret;
W' g# F. Z4 d - struct sockaddr_in server;- ~+ w3 f: m }" Y
- struct hostent *host = NULL;3 U9 A# E8 }& W6 g# c# H, |3 h
- if (WSAStartup(MAKEWORD(2,2), &wsd) != 0)
9 R+ v! t( b+ h. |7 | - {
4 U" `2 S2 n, \" W# n" w: F; x - printf("Failed to load Winsock library!\n");8 y; f9 F9 T7 J; j- r. y
- return 1;
- O: \. u; K9 M& ~- B% x+ Q - }" t6 s$ K* o' \; ?- G! s
- printf("Enter a string to send to server:\n");
3 Q4 [1 d3 W+ j- [ - gets(szMessage);
2 E7 ?( G1 I' ?: U - // Create the socket, and attempt to connect to the server
' x4 ^( i$ l1 T. Q' x9 N# h( P - sClient = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP);. }8 F, B; R% k% X+ E y
- if (sClient == INVALID_SOCKET)0 I) k4 G z5 W6 d) o* }
- {: H; r$ J0 \6 ~( k$ B$ j3 ?
- printf("socket() failed: %d\n", WSAGetLastError());
, c6 V; I- q @# c9 I - return 1;: ~: h9 Q2 G' c5 z
- }
8 l, e) ~4 q8 c - server.sin_family = AF_INET;
' i+ L& j5 r C% B7 w0 V - server.sin_port = htons(iPort);
( e; f- Y% q0 ?3 I# v - server.sin_addr.s_addr = inet_addr("127.0.0.1");' D) m3 C) `4 n! \" R4 v: ]0 J
8 e# ]" t& y' H4 F. j) D- r$ ~4 `6 W- if (connect(sClient, (struct sockaddr *)&server,
% m6 Q2 R9 k* V- l9 m D( _3 h - sizeof(server)) == SOCKET_ERROR)
4 u' Z# x" I/ k- U# o- ]# N: v3 E - {! S% ]6 ~7 G& K+ G0 K+ @, t0 ?# i
- printf("connect() failed: %d\n", WSAGetLastError());! e# w6 n( y8 P' O7 s! v' Z
- return 1;+ D# E* R* k+ e- d' ^% Q6 F/ C3 m
- }" G! u1 j9 k& ]. q$ D. X
- // Send and receive data
; W. M% S! |5 u8 T: n( g: m - ret = send(sClient, szMessage, strlen(szMessage), 0);
' Z4 M) ~: U! {( u! [% ~ - if (ret == SOCKET_ERROR)# f3 D }+ h$ j+ o5 R }" ]
- {
3 Z7 @/ A0 C: T4 {3 S: }1 T - printf("send() failed: %d\n", WSAGetLastError());" ^1 |5 x& @5 W- j" Y2 E
- }
2 e9 j ~% N$ m! q% E3 z# w- U& b - else{+ U: ~. M& |% Y c( u
- printf("Send '%s' \n", szMessage);
, G, c5 t8 ?, b5 |/ L - ret = recv(sClient, szBuffer, DEFAULT_BUFFER, 0);5 N# w" ~& [& t) \ V, O
- if (ret == SOCKET_ERROR){( u+ J2 ^6 u' \8 d# J) r7 c# ~
- printf("recv() failed: %d\n", WSAGetLastError());& h0 V9 W% o" _- [! v5 W) s, ?
- }- V# A/ I# ~' C1 C
- else{
4 H- b- w7 m: H - szBuffer[ret] = '\0';& h9 u) ?. R- V% v. }
- printf("RECV: '%s'\n",szBuffer);
4 _" ^4 Y2 g- ?8 [- U5 M - }
J& o3 g& }) c8 \' r - }$ {& ~" b' C G( O: t! S! Z( B
- closesocket(sClient);. y& m1 i4 n* F' h5 h
! r8 e+ a5 J- O2 h- k0 G. q" A8 l- WSACleanup();
2 _: K- W: O9 \" R0 N - return 0;
8 W5 Z3 Z# t( u8 e, R% ` W - }
复制代码 服务器程序:server.cpp
) a7 T, ~0 L" @5 Z6 R+ p- #include <winsock2.h>
; |6 ]( R% L4 ~- Y- } - #include <stdio.h>% v: `4 y P1 b
- #include <stdlib.h>9 m+ C: u1 }6 e' K
- 9 E3 k" T3 l8 I7 j
- #define DEFAULT_PORT 5150/ c9 ?+ r5 l8 s9 k% D- M; g
- #define DEFAULT_BUFFER 4096" a$ I2 e/ x+ h& z! ?* E) E
% Z2 C P' b% C5 i$ r- int iPort = DEFAULT_PORT;: y. P; o$ Y% _5 k# V6 h9 R
- char szAddress[128];
- U: g9 }; Z V) G8 x, }/ v0 J - . F0 {( g" U) J" r/ n
- DWORD WINAPI ClientThread(LPVOID lpParam)- ?7 v8 M% w9 l& [$ {9 N. W
- {6 p% d) Q7 y# T: ?6 u' Y' g5 R0 N
- SOCKET sock=(SOCKET)lpParam;
! H/ W1 {& {% T% D6 ]) O' m - char szBuff[DEFAULT_BUFFER];4 _, W ^+ g2 U9 r/ o
- int ret;
1 Y5 U; H9 W) w \
9 k. j/ e9 h T4 e8 T; }! @; P- while(1)
! s# ~& Q1 |7 Z) T) M3 \ - {9 g+ j% f4 X5 [: J& B
- ret = recv(sock, szBuff, DEFAULT_BUFFER, 0);; j* i/ R/ g$ f; l9 R
- if (ret == 0)" W" h- S, r' [" C" `' U+ e
- break;
3 b: d) J0 h% r; A/ G! V3 x6 z - else if (ret == SOCKET_ERROR)8 R% b2 [& k+ y4 p4 p# Q( H
- {1 v( N8 c$ F+ e
- printf("recv() failed: %d\n", WSAGetLastError());8 |/ n$ H h0 V% T6 D* b. w( l
- break;
, ?, m6 t0 z, O/ l( |5 v6 R - }1 V' i& [" y& g0 e8 ]/ l
- szBuff[ret] = '\0';+ R3 M8 z l- [' k5 n" c: C. G
- printf("RECV: '%s'\n", szBuff);- w6 X+ o& \) ?
- if(strcmp(szBuff,"abc")==0){4 w* g# ?; [- T/ |# e
- memcpy(szBuff,"Send the correct string!",25);2 @ E8 o7 E9 d9 M) ?
- }. \! l$ c% R6 p6 @
- else{ _3 Q5 L1 q# w) t, F4 j6 u
- memcpy(szBuff,"Send the wrong string!",23);
* O: c' n8 t/ W, G6 o - }
4 z" X5 b/ J3 P/ w) f - ret = send(sock, szBuff, strlen(szBuff), 0);
- J7 V9 C3 x8 C- m - if (ret == SOCKET_ERROR){
! v; W: ~/ C4 f' G - printf("send() failed: %d\n", WSAGetLastError());2 S8 `# H5 E. [, k
- }
( k u4 j' P: z! P* i' | - }
' a. P6 N& z$ Y% ^! U( @ P* d' g - return 0;; s; m9 x/ V8 v6 _( [0 L
- }/ A; I. W$ ~1 r+ X6 B F' ?% c
- # _& m; S8 k3 i* C* Y
- int main()
$ Q& O* Z4 N, n- ^8 n: } - {
, ^- o' P" P' J! A# k" _+ c3 N - WSADATA wsd;7 n7 P6 x/ h7 p$ @- B
- SOCKET sListen,
- ^ h8 ~2 H1 `* h% A5 S6 w - sClient;
( d! d7 @, z2 a - int iAddrSize;+ o8 x2 c+ P0 ^6 p- h$ ?/ }
- HANDLE hThread;0 i9 P; |7 c* I4 \/ g
- DWORD dwThreadId;
/ z6 w# H, R0 P! }+ c5 W - struct sockaddr_in local,/ K- T- t% N" ~
- client;" l. A! X* Z2 I( K! ]$ D7 n
- ( P% m5 y; |( }" S& p \% t X5 ^
- if (WSAStartup(MAKEWORD(2,2), &wsd) != 0)
- G" |8 U" z5 A: K+ P. R. k: k - {; K% p, ]4 |* n' R: c- W$ b$ C, G
- printf("Failed to load Winsock!\n");
6 S# ?; R% f) C$ U/ Q - return 1;5 F! \( q2 q0 {0 S( V1 \) s
- }+ s: o/ ?5 ?8 d/ K2 Z8 v
- // Create our listening socket
- g" T ^- S7 H# M* N - sListen = socket(AF_INET, SOCK_STREAM, IPPROTO_IP);
. X$ C4 K! S% k5 R - if (sListen == SOCKET_ERROR)4 _: p. |8 H0 u
- {
/ n3 `1 K9 C& f7 N B& c4 X - printf("socket() failed: %d\n", WSAGetLastError());, ~5 a) r8 `) l0 z' J& K6 n4 q
- return 1;! ]0 h9 \0 ^6 q7 d3 ] R
- }
, R' d+ B4 p" \' o7 k5 X - local.sin_addr.s_addr = htonl(INADDR_ANY);
! {' t# [2 ^( c; J+ d8 `7 K - local.sin_family = AF_INET;
6 @" n; @ b" O& j( r3 u( h - local.sin_port = htons(iPort);( V( ~3 C/ q4 x6 R; y: O0 P: _
- : x# h3 v4 {% l" b2 K1 o7 E& r M
- if (bind(sListen, (struct sockaddr *)&local,4 L. o+ E2 ?9 _
- sizeof(local)) == SOCKET_ERROR)
7 {# t& X$ S! w) ? - {
. z6 x9 R" I Y/ E( H# d; ] - printf("bind() failed: %d\n", WSAGetLastError());) X' f& V$ O3 }6 z: L3 |% J0 r9 _
- return 1;1 I+ g- R% W3 h7 Y, o6 O/ t* R3 c
- }
' j- N6 |5 ~/ A2 h1 t - listen(sListen, 8);/ `4 K0 i4 N, j6 e; s9 @# n" N
- // In a continous loop, wait for incoming clients. Once one' p3 T6 N& B8 e9 g
- // is detected, create a thread and pass the handle off to it.
3 Q( ^% `/ [2 }! N+ _9 I; M4 J - while (1)
O s; D/ h3 p0 F- @ - {* e9 E1 f0 n6 q( w A. s
- iAddrSize = sizeof(client);
F! ^$ C9 O$ h5 W9 _" k - sClient = accept(sListen, (struct sockaddr *)&client,* o. X: Z0 M% ~7 y/ s* u9 ?6 p
- &iAddrSize);
" V* K7 y5 B4 b" C" w - if (sClient == INVALID_SOCKET)
& s/ s; q. l) ~5 O! Q) q$ T - { * \9 g4 A9 q9 P7 I2 C5 F
- printf("accept() failed: %d\n", WSAGetLastError());
7 m( x& a2 F" S. c, s: m7 g - break;
* `9 v. V% m/ E6 [2 S - }
, b9 r: Y$ o1 S0 a" y: X$ } - printf("Accepted client: %s:%d\n",
& K+ R/ u a4 x. Y - inet_ntoa(client.sin_addr), ntohs(client.sin_port));
# ^& [/ b+ ~6 s- w5 |# Z. S - 9 b7 f1 K/ [* ^ y6 M6 W( P: Y
- hThread = CreateThread(NULL, 0, ClientThread,7 p w/ I4 z1 B* o, C& o
- (LPVOID)sClient, 0, &dwThreadId);
6 q# T0 P5 p7 c+ M: C. l - if (hThread == NULL)' x/ h1 T* c2 C k; N) p
- {
0 T) o1 _8 I& u" I) ^ - printf("CreateThread() failed: %d\n", GetLastError());
B0 _5 p6 w9 S2 n$ Z# B - break;
1 U' U( W7 L5 f+ a$ N- ` - }
7 v. F( ]0 @; {1 y: K - CloseHandle(hThread);' q2 l. V5 e$ K2 t# V- @1 f5 m
- }
F- M. t0 L" `. X" I1 ^1 r - closesocket(sListen);
0 G# J6 `. v1 ?) R V - 9 u, U1 B W" a/ {" D
- WSACleanup();) z( Z0 s% N" j3 ~5 M
- return 0;8 l- Q* K% E& X6 I8 v+ x2 j# Q
- }
复制代码 1 g/ C6 c) t1 |- i1 k: E8 O
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